Consulting

Your game works.
Your metrics don't.

Data-driven game design consulting for Roblox developers. We diagnose retention, monetization, and engagement problems — and give you a prioritized fix list.

Sound familiar?

D1 retention stuck below 10%

Session times under 5 minutes

Payer conversion won't move past 0.1%

Spending on ads but players leave before the tutorial ends

You've tried adding features, running sponsors, tweaking UI. Nothing sticks because you're treating symptoms, not the root cause.

Our approach

We analyze your game the way we analyze our own.

Borders RTS — our flagship Roblox game — grew to 34,000+ daily active users and Top 2,500 status. We built 80+ monetization specifications and a battle-tested diagnostic process along the way. Now we apply that process to your game.

Pricing

Pick your depth.

Tier 1

Quick Diagnosis

$150

  • Full metric analysis (DAU, retention, session time, monetization, funnel)
  • First-time user experience teardown
  • 5-point prioritized action list with expected impact
  • 30-minute walkthrough call
  • Delivered in 48 hours
Most Popular

Tier 2

Full Design Review

$500

  • Everything in Quick Diagnosis
  • Competitive analysis (3 games benchmarked)
  • Monetization architecture + pricing recommendations
  • Retention system design (progression, daily hooks, social loops)
  • Luau implementation specs + code examples
  • 60-min strategy call + 2 weeks async follow-up
  • Delivered in 1 week

Tier 3

Ongoing Advisory

$1,500/mo

  • Full Design Review as baseline
  • Weekly metric reviews with action items
  • Priority async access (24hr response)
  • Feature prioritization + roadmap guidance
  • A/B test design and analysis
  • Monthly strategy call

Why us

Not theory. Practice.

Smokestack Generic Consultant Solo Guessing
Running a live Top 2,500 game Yes Maybe No
Roblox monetization expertise 80+ specs built General knowledge Trial and error
Data-driven diagnostic process Standardized Ad hoc None
Luau implementation guidance Yes Rarely Sometimes
Turnaround time 48hrs - 1 week 2-4 weeks Ongoing

Case study

Borders RTS

Our flagship game. We identified payer conversion (0.32%, 31st percentile) as the critical gap and produced 80+ monetization specifications covering game passes, battle passes, subscriptions, rewarded ads, economy modeling, and player segmentation.

DAU

34,405

Top 2,500

D1 Retention

13.88%

90th percentile

Avg Playtime

31.2 min

66th percentile

Revenue

43.5K R$/day

~$435 USD/day

Who this is for

  • Solo developers or small teams with a live Roblox game
  • Games with 50+ concurrent users that should be doing better
  • Developers spending on sponsors/ads but not seeing retention
  • Studios preparing for a major update or monetization push

Who this isn't for

  • Pre-release games without player data
  • Games looking for asset creation or programming services
  • Teams that want someone to build features (we advise, you implement)

FAQ

Common questions

How long does a review take?
Quick Diagnosis: 48 hours. Full Design Review: 5-7 business days. Growth Partnership: ongoing, first deliverables within the first week.
What data do you need from me?
Your game link and Creator Dashboard screenshots (DAU, retention, session time, monetization, funnels). Takes about 10 minutes to gather — we'll tell you exactly what to screenshot.
Do I need a certain number of players?
No minimum, but analysis is most actionable with 500+ total visits. Pre-launch games can still get FTUE and monetization architecture reviews.
How is this different from hiring a developer?
We don't write your code. We diagnose the problem and write the prescription — prioritized action lists with expected metric impact. Think game design doctor, not contractor.
Do you implement changes?
We advise. Deliverables include written specs, action lists, and Luau code patterns. You implement. If you need dev help, we can recommend contractors with our hiring package.
What if my game is too small?
The diagnostic process works at any scale. Some of our most impactful work has been with solo devs at 50-200 CCU making fixable FTUE mistakes.
What genres do you cover?
All Roblox genres. Deepest expertise in strategy, tycoon, simulator, and combat — but retention funnels, monetization architecture, and FTUE optimization apply across the board.
How do you protect my information?
Everything stays confidential. We don't share your metrics, code, or strategy. Happy to sign an NDA before starting. Case studies use only public metrics unless you opt in.
What's your track record?
Borders RTS: 34K+ DAU (Top 2,500), 90th percentile D1 retention, $13K+/month revenue. 40+ games analyzed, 80+ specs delivered across our consulting pipeline.
What if I'm not satisfied?
If our Quick Diagnosis doesn't surface at least 3 actionable insights you hadn't considered, full refund. We've never had to.
How do I get started?
Email marissacheves@gmail.com with your game link and a one-sentence description of what you're struggling with. We reply within 24 hours.

First conversation is always free.

Share your game link and Creator Dashboard metrics. We'll send a free 2-minute metric snapshot within 24 hours. If there's a fit, we scope the engagement.