Roblox

Borders RTS

Real-time strategy on Roblox. Conquer territory on a shared map. Ported from the open-source OpenFrontIO project — TypeScript to Luau — and grown to Top 2,500 with algorithm-driven organic discovery.

DAU

34,405

7d avg, Top 2,500

MAU

147K+

Monthly active

D1 Retention

13.88%

90th percentile

D7 Retention

2.22%

75th percentile

Avg Playtime

31.2 min

66th percentile

Session Time

8.7 min

Per session

New Users/Day

21,441

+17.7% WoW

Revenue

43.5K R$/day

~$435 USD/day

The opportunity

Payer conversion is 0.32% — 31st percentile for the genre. At genre-median conversion (0.58%) with current DAU, revenue nearly doubles. We've built 80+ monetization specifications covering game passes, battle passes, subscriptions, rewarded ads, economy modeling, and player segmentation. The specs are delivered. Implementation is the bottleneck.

Payer Conversion

0.32%

31st pctl (gap = upside)

ARPPU

271.7 R$

62nd percentile

Specs Delivered

80+

Ready for implementation

Technical highlights

Lockstep Multiplayer

Deterministic simulation synced across all clients for competitive fairness at scale.

ChunkedDisplay Rendering

Custom rendering system using Roblox's EditableImage API for pixel-level territory visualization.

TypeScript to Luau Port

Full gameplay port from OpenFrontIO's TypeScript codebase to Roblox's Luau runtime.

Algorithm-Driven Growth

Organic discovery via Roblox's recommendation algorithm — no paid acquisition.